Tuesday, August 2, 2011

Talking about games: The upcoming Fall Horror Game Deluge, Part 2!

Okay! We're back to toss out a few life rafts in the horror game flood.  We're talking about brand new games here, along with one pseudo-sequel.  
Alright, it's about time.  I want to start hitting up stores.

Well don't forget, Yikes, most of these games aren't out until the fall. We do have one that is out right now though, and there is a downloadable demo available!  Since you're anxious to throw money around, we'll start with that one:

Catherine















Catherine, for the PS3 and X-Box 360 is
What the hell are you doing?  This isn't a porn blog.  Yet.

It's not porn, Yikes. I don't think so, anyway.  Catherine is a puzzle game game with a strong story line and also social gameplay.  It's about a 30-something guy named Vincent who's afraid to tie the knot with his long-term girlfriend and dealing with the seductions of single life and his own fears of commitment.  When he falls asleep, he has nightmares where he's climbing ever taller towers of blocks, trying to escape something deadly that's chasing him.  

Or maybe it's not just a nightmare-- as various other cheating guys in town are waking up dead.

Besides the puzzle games, there is also the social element where you interact with people via text message.  What you decide to say guides Vincent down a moral or immoral path and helps determine how the story plays out.

If it sounds weird and not up your alley, I suggest you check out the trailer.  That was my first impression from reading the synopsis, but the gameplay really caught my interest.


I was able to play the PS3 demo.  The puzzle gameplay is fast, the controls are responsive and it keeps you on your toes by always presenting new challenges.  The social game is also interesting, and I really like the interface used for typing out text messages.
Eh, that one doesn't really seem like my thing.  
Seems like some kind of anime weirdness.
Yikes, will you please not alienate the fan base. It's a fun game that I'll probably be picking up.
There's a fan base now?
Well, no.

Next up is another zombie game out to compete with Dead Rising 2: Off the record.

Dead Island










Dead Island, coming out for Ps3 and 360, is largely known from its emotionally manipulative artistic trailer that hit earlier this year.  Unfortunately that leaves a lot of us not knowing what the actual game will be like, because the trailer clearly has little to nothing to do with the game, other than the fact that zombies are attacking an island.
Well, what's the game about, then?
Zombies are attacking an island.

It's meant to be an open world survivor game.  Apparently combat is supposed to focus more on melee weapons.  There is some kind of RPG stat progression, and you can upgrade weapons.  From the gameplay footage I've seen, it looks like you truck around the island taking on quests, a little bit like Borderlands.  

I'd like to check out a demo for this game.  I've been following it, always kind of hoping there will be a bit of the tone that was in the trailer, but the action generally looks pretty off the wall and wacky, with the protagonist uttering the same few one-liners repetitively.

I've decided to forego the trailer this time and include 12 minutes of gameplay footage instead.



Could be fun.

Could be.

Lastly, we have our one and only thing I consider to be a must buy.

Dark Souls















This is the thematic followup to Demon's Souls, which is still one of the best games to have come out in the last few years.  The gameplay looks to be fairly similar, with some improvements made.  Gone is the nexus system, which teleported you to various locations, replaced instead with one large open world. Players can meet up and recover at camp fires.  They've also introduced a lot of new and creative ways to dick other players over-- including a spell that sends a monster into another player's game that then spawns other monsters until they can find and kill it.  The designers have also promised a harder difficulty this time-- a promise leaving players curious, intrigued and a little bit frightened.

Details about the story are limited-- but that's how games in this series seem to play out.  The actual story needs to be pieced together by the player via contextual clues in the game itself.


Creepy.  AND it looks like there's some sword 
chopping to be had.  I'm interested.

You should be.

So that pretty much wraps it up, unless there's yet another game that's slid under my radar.  With so much stuff coming out in a short amount of time, it's not impossible.

Have you thought about what you're likely to pick up, Yikes?
I see no reason I shouldn't cut a bloody swath through 
the store and leave with as many as I want.

Well, you'd go to jail forever, for one thing.
I have yet to see a jail that can  hold me.


No, really.  I'm only like half an inch thick.

This might be a good time to avoid retail jobs.  

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